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Source code
#![feature(test)] //#![feature(bench_black_box)] fn selection_sort(original_vec: &mut Vec<i32>) -> Vec<i32> { for i in 0..original_vec.len()-1 { let mut smallest: usize = i; for j in i+1..original_vec.len() { if original_vec[j] < original_vec[smallest] { smallest = j; } } if smallest != i { original_vec.swap(i, smallest); } }; original_vec.to_vec() } // helper function for testing (uses builtin sort function) fn rust_sort<A, T>(mut array: A) -> A where A: AsMut<[T]>, T: Ord, { let slice = array.as_mut(); slice.sort_unstable(); array } const TEST_VECS: [[i32; 10]; 6] = [ [1, 3, 2, 9, 6, 7, 4, 10, 8, 5], [1, 2, 7, 2, 9, 9, 7, 10, 2, 1], [0, 4, 1, 3, 9, 12, 3, 0, 13, 8], [1, 2, 3, 4, 5, 6, 7, 8, 9, 10], [-1, -5, -10, 1, 10, 2, -123, -34, 0, -32], [i32::MAX, -32984, i32::MIN, 31648, 5349857, -30954, -2343285, 0, 1, i32::MIN], ]; #[bench] pub fn bench_rust_sort(b: &mut Bencher) { b.iter(|| { for i in TEST_VECS { (&mut i.to_vec()).sort() } }) } #[bench] pub fn bench_selection_sort(b: &mut Bencher) { b.iter(|| { for i in TEST_VECS { selection_sort(&mut i.to_vec()); } }) } // I don't know how to get it to show asm for the #[bench] version pub fn xbench_selection_sort(a: i32) { let mut b = a; while b!=0 { // just a counted repeat loop // looks like selection_sort did *not* optimze away, // and there's just some movups copying of 40 bytes before each sort. No alloc / dealloc for i in TEST_VECS { rust_sort(&mut i.to_vec()); } b -= 1; } }
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